Using Physics

You can place objects with physics and get a really good natural looking scene.

In order to place objects using physics you need to check Simulate Physics Toggle. Please note that a green alert will appear on the top of the Prefab Brush window when physics is running.

The Physics Menu
The Green Alert On the top of the windows.

When trying to place objects without a physical collider or rigidbody, Prefab Brush will automatically add a Rigidbody and a convex MeshCollider to it. If you want more precision over your collisions, please add the colliders to it manually.

Undo

You can also use undo when using physics

using Ctrl + Z

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