# Quick Start

- [Opening Prefab Brush](/prefab-brush-documentation/quick-start/opening-prefab-brush.md)
- [Adding Prefabs To Your List](/prefab-brush-documentation/quick-start/adding-prefabs-to-your-list.md): Our tool provides various methods to integrate prefabs
- [Painting Prefabs](/prefab-brush-documentation/quick-start/painting-prefabs.md)
- [Multiple Mode](/prefab-brush-documentation/quick-start/painting-prefabs/multiple-mode.md): Multiple mode allows you to paint multiple objects at once
- [Precision Mode](/prefab-brush-documentation/quick-start/painting-prefabs/precision-mode.md): Single mode allows you to paint one object with each click. You have much more precision over the size, rotation and position.
- [Using Physics](/prefab-brush-documentation/quick-start/painting-prefabs/using-physics.md): You can place objects with physics and get a really good natural looking scene.
- [Adding Object Impulse](/prefab-brush-documentation/quick-start/painting-prefabs/using-physics/adding-object-impulse.md): You can add physical impulse to your objects when you spawn them.
- [Erasing Prefabs](/prefab-brush-documentation/quick-start/erasing-prefabs.md): Eraser mode allows you to delete the objects. Note that only Objects with the PrefabBrushObject component are erasable
- [Erasing with Physics](/prefab-brush-documentation/quick-start/erasing-prefabs/erasing-with-physics.md): For physics-based erasing to function, ensure that physics simulation is activated.
