🖌️
Prefab Brush Documentation
  • 🌟Introduction
    • Prefab Brush On Asset Store
    • Features
    • The PrefabBrushObject Component
    • Limitations
  • 🚀Quick Start
    • Opening Prefab Brush
    • Adding Prefabs To Your List
    • Painting Prefabs
      • Multiple Mode
      • Precision Mode
      • Using Physics
        • Adding Object Impulse
    • Erasing Prefabs
      • Erasing with Physics
  • 🎓Detailed Guide
    • Raycast Mode
    • Parenting Objects
    • Placement Settings
    • Transforms Settings
      • Scene Camera Rotation Mode
    • Custom Prefabs Properties
    • Advanced Options
    • Working With Terrains
    • Pressure Pen
    • Scrollwheel Shortcuts
    • Custom Pivots, Attractors & Snapp
    • Vertex Snapping
    • Free Rotation Mode
  • 🆘Suport
    • Support
  • ❤️Tool You Will Love!
Powered by GitBook
On this page
  1. Detailed Guide

Custom Prefabs Properties

In Prefab Brush, customization goes beyond just the tool settings; each individual prefab you use can also be fine-tuned to your needs.

PreviousScene Camera Rotation ModeNextAdvanced Options

Last updated 1 year ago

You can set a custom pivot point, making it easier than ever to place your prefab exactly where you want it in the scene. Additionally, you can define specific offsets, rotations, and scaling parameters for each prefab, allowing you even more creative control. This feature ensures that each object you place is not just a duplicate but can have its own unique presence in the environment, enriching your level design process.

Right-click on the desired prefab and select 'Custom Props.' From there, you'll be presented with options to configure each custom property, including pivot points, offsets, rotations, and scaling.

🎓