🖌️
Prefab Brush Documentation
  • 🌟Introduction
    • Prefab Brush On Asset Store
    • Features
    • The PrefabBrushObject Component
    • Limitations
  • 🚀Quick Start
    • Opening Prefab Brush
    • Adding Prefabs To Your List
    • Painting Prefabs
      • Multiple Mode
      • Precision Mode
      • Using Physics
        • Adding Object Impulse
    • Erasing Prefabs
      • Erasing with Physics
  • 🎓Detailed Guide
    • Raycast Mode
    • Parenting Objects
    • Placement Settings
    • Transforms Settings
      • Scene Camera Rotation Mode
    • Custom Prefabs Properties
    • Advanced Options
    • Working With Terrains
    • Pressure Pen
    • Scrollwheel Shortcuts
    • Custom Pivots, Attractors & Snapp
    • Vertex Snapping
    • Free Rotation Mode
  • 🆘Suport
    • Support
  • ❤️Tool You Will Love!
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  1. Detailed Guide

Vertex Snapping

Snap your objects to the vertices of existing scene meshes for accurate placement.

PreviousCustom Pivots, Attractors & SnappNextFree Rotation Mode

Last updated 9 months ago

Change the snap mode to vertex_snapping

Fields:

  1. Vertex Snap Tag Mask: Define the object tags that will be allowed for vertex snapping.

  2. Distance: Set the minimum distance required to activate vertex snapping.

  3. Vertex Snap Layer Mask: Select the layers that will be used for vertex snapping.

🎓
vertex snapping in action