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Prefab Brush Documentation
  • 🌟Introduction
    • Prefab Brush On Asset Store
    • Features
    • The PrefabBrushObject Component
    • Limitations
  • πŸš€Quick Start
    • Opening Prefab Brush
    • Adding Prefabs To Your List
    • Painting Prefabs
      • Multiple Mode
      • Precision Mode
      • Using Physics
        • Adding Object Impulse
    • Erasing Prefabs
      • Erasing with Physics
  • πŸŽ“Detailed Guide
    • Raycast Mode
    • Parenting Objects
    • Placement Settings
    • Transforms Settings
      • Scene Camera Rotation Mode
    • Custom Prefabs Properties
    • Advanced Options
    • Working With Terrains
    • Pressure Pen
    • Scrollwheel Shortcuts
    • Custom Pivots, Attractors & Snapp
    • Vertex Snapping
    • Free Rotation Mode
  • πŸ†˜Suport
    • Support
  • ❀️Tool You Will Love!
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  1. Quick Start
  2. Painting Prefabs

Precision Mode

Single mode allows you to paint one object with each click. You have much more precision over the size, rotation and position.

PreviousMultiple ModeNextUsing Physics

Last updated 1 year ago

  • Change Prefab After Placing: It will pick a random object and make it your current placing object as soon as you place an object on your level.

  • Add Painted to Raycast Mesh: the social appears only when mesh raycast is on. It adds the new object mesh to the raycast and allows you to paint over it

  • Force Placing On Y Zero If No Hit: This option calculates a raycast on an imaginary plane on Y zero. It’s useful for placing tiles

  • Shortcut Rotation Angle: How many degrees do you want to rotate each time you press the rotation button?

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