Erasing with Physics

For physics-based erasing to function, ensure that physics simulation is activated.

Delete Physics Only Objects: When activated, this feature limits erasing to only objects that possess a valid rigidbody and collider, ensuring physics-based removals. This only works when the physics simulation is on.

This short video demonstrates the process of placing and deleting objects through physics. Note: The 'Delete Physics Only Objects' toggle is activated.

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