Erasing with Physics
For physics-based erasing to function, ensure that physics simulation is activated.
Last updated
For physics-based erasing to function, ensure that physics simulation is activated.
Last updated
Delete Physics Only Objects: When activated, this feature limits erasing to only objects that possess a valid rigidbody and collider, ensuring physics-based removals. This only works when the physics simulation is on.
This short video demonstrates the process of placing and deleting objects through physics. Note: The 'Delete Physics Only Objects' toggle is activated.