Terrain Fit

Automatically adapt the terrain to newly placed objects. Adjust the fit area, smoothing strength, and height offset for seamless integration.

How to Use Terrain Fit

  1. Enable Precision Mode Terrain Fit works only in Precision Mode.

  2. Check Your Prefab Ensure your prefab contains at least one Mesh Renderer somewhere in its hierarchy.

  3. Enable Terrain Fit Toggle Terrain Fit on in the Precision Mode settings.

  4. Adjust the Settings

    • Size – Controls the affected terrain area

    • Offset – Adjusts the vertical alignment between the object and the terrain

    • Smoothness – Defines how softly the terrain blends around the object

Removing Trees

In order to remove trees, just check the "Remove Trees" Toogle

Pro Tips πŸ’‘

Pro Tip 1 – Object Offset Shortcut Hold T (default) and move your mouse up or down to adjust the object’s vertical offset. The terrain will automatically follow the object.

Pro Tip 2 – Terrain Offset Shortcut Hold H (default) and move your mouse up or down to offset the terrain independently from the object.

Important Notes ⚠️

  • Terrain Fit only works in Precision Mode

  • The placed object must have at least one Mesh Renderer in its hierarchy

  • In older Unity versions (2021–2022), Terrain Fit may cause minor lag while adjusting the terrain

    • No noticeable lag has been observed in Unity 6

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