🎨
Low Poly Color Changer Documentation
  • 🎨Low Poly Color Changer
    • Check It On Asset Store
    • What is Low Poly Color Changer
    • Interface
    • Color Atlas Map
    • Workflow Tips
    • Compatible Assets
  • ⭐Getting Started
    • Instalation
    • Changing Colors
    • Why Save FBX Files
    • Saving You FBX Files
    • Working with LODs
    • Working With Emission
    • Working With Transparency
  • ⚙️Advanced Options
    • Color Precision
    • Update Assemblies
    • Optimization Tool
  • 🛠️Support
    • Bug Report
    • Limitations
    • FAQ
    • Support
  • ❤️Tool You Will Love!
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  1. Getting Started

Instalation

PreviousCompatible AssetsNextChanging Colors

Last updated 1 year ago

Access Package Manager:

  • Go to the menu bar.

  • Click Window > Package Manager.

  • Search for "Low Poly Color Changer"

  • Click to Download it

  • Click to install

Installing Autodesk FBX

To save the FBX files, you need to install the AutodeskFBX package. Add the LowPolyColorChanger component to any valid object (with a mesh and an atlas texture material) and an alert box will be shown. Hit the "Install FBX Extensions" button.

This will automatically add the AutodeskFBX package and add the "HAS_AUTODESK_FBX" scripting define symbol to your project

⭐
Hit the iinstall FBX exention button
Scripting Define Symbols on Players Settings panel