# Instalation

**Access Package Manager**:

* Go to the menu bar.
* Click `Window` > `Package Manager`.
* Search for "Low Poly Color Changer"
* Click to Download it
* &#x20;Click to install



### Installing Autodesk FBX

To save the FBX files, you need to install the AutodeskFBX package. Add the LowPolyColorChanger component to any valid object (with a mesh and an atlas texture material) and an alert box will be shown. Hit the "Install FBX Extensions" button.

This will automatically add the AutodeskFBX package and add the "HAS\_AUTODESK\_FBX" scripting define symbol to your project&#x20;



<figure><img src="https://4183862744-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Flx1cvREUCWzFRiHgbHkx%2Fuploads%2FC0RJCNPlo0Har8P5YT7B%2Fimage.png?alt=media&#x26;token=0cf8a24a-4b2b-4065-a380-9a512f51300d" alt=""><figcaption><p>Hit the iinstall FBX exention button</p></figcaption></figure>



<figure><img src="https://4183862744-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Flx1cvREUCWzFRiHgbHkx%2Fuploads%2F8hhfn5dxHS4FanSj7qeL%2Fimage.png?alt=media&#x26;token=2bd2ac57-0992-4417-afbc-7c31d89bc67f" alt=""><figcaption><p>Scripting Define Symbols on Players Settings panel</p></figcaption></figure>
