> For the complete documentation index, see [llms.txt](https://harpiagames.gitbook.io/better-delete/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://harpiagames.gitbook.io/better-delete/quick-start.md).

# Quick Start

### 1️⃣ Install Better Delete

1. Open **Unity**
2. Go to **Window → Package Manager**
3. Open the **My Assets** tab
4. Search for **Better Delete**
5. Click **Download**
6. Click **Import**

After importing, the tool will be ready to use.

### 2️⃣ Open the Tool

Go to:

**Tools → Better Delete → Open Better Delete**

The window will open.

### 3️⃣ Build the Dependency Map (Recommended)

When opening the tool for the first time, it is recommended to **Build the Map**.

Click: **Build Map**

This process may take some time, depending on your project size.

Why this is important:

* Detects assets used in Build Settings scenes
* Improves dependency detection
* Helps prevent deleting important scene references

{% hint style="info" %}
You should always rebuild the map after opening the project. Not mandatory but recommended.
{% endhint %}

### 4️⃣ Select an Asset

1. Go to your **Project window**
2. Select an asset (Prefab, Material, Scene, etc.)

Better Delete will automatically display:

* The selected asset
* Assets that use it
* Assets depend on

### 5️⃣ Choose What to Delete

* Select the assets you want to remove
* Review the list carefully

### 6️⃣ Delete

Click the **Delete** button in the bottom-right corner.

Better Delete will safely remove the selected assets and their dependencies.
